Setting Up Your Button Box

1. Unbox and Connect

Gently unbox your brand new toy and set up at a convenient location near your racing wheel. In most setups, this will be to the left of the wheel as these are primarily intended to be used with the left hand. Connect to your PC using the provided USB cables. These do not require the faster USB ports on your PC - the standard ports are fine.

2. Software Installation

Just kidding. There isn't any. Our Button Boxes are recognized as a joystick by Windows and they will be mappable immediately.

3. Launch iRacing

From here, everything you do will be done in the sim itself. Launch the simulator and join a Test Session using your favorite or most commonly used vehicle.

4. Start Mapping Buttons!


While there is some logic to the formation of the buttons, you do have the complete freedom to make the buttons do whatever you'd like.

The Power Controls area contains default iRacing functions that will work for every vehicle.

  • 1. This is intended to be the IGNITION button.
  • 2. This is intended to be the STARTER button.
  • 3. This is intended to be the TOW/EXIT button.

The In-Car Adjustments area is really open to programming any function, including Brake Bias, Tape, RR and LR Spring Adjustments, ABS, TC, Front and Rear Wing, and much more. These can also be used for other tools such as Push to Talk, or Pit Limiter. For the sake of quidance, lets go with the Circle Track Open toolkit.

  • 4. Brake Bias +
  • 5. Brake Bias -
  • 6. QTape +
  • 7. QTape -
  • 8. Left Spring +
  • 9. Left Spring -
  • 10. Right Spring +
  • 11. Right Spring -

The Pit Controls area is really a distributor of macros which leverage the Auto Text Chat located in the /Option/ menu. Some simple commands will help understand how to optimize them better for your particular strategy and car.

  • 12. This is intended for a "Full Service" pit stop. Set up a text chat with "#rf rr lf lr ws -fr fuel 500g$" for the works, minus a Fast Repair.
  • 13. Enable Fast Repair: "#fr$"
  • 14. Disable Fast Repair: "#-fr$"
  • 15. Four Tires: "#rf rr lf lr$"
  • 16. Right Sides Only: "#cleartires rf rr$"
  • 17. Left Sides Only: "#cleartires lf lr$"
  • 18. Full Fuel: "#fuel 500g$"
  • 19. Short Fuel: "#fuel 8g$" ... Tip: 8g in a Cup car matches the time for Right Side Tires
  • 20. Splash and Go: "#clear fuel 3g$"
  • 21. Repair/Penalty Only: "#clear$" ... Tip: This is ideal if you need to come back to the pits to serve a penalty, or just continue repairs without any other servicing of tires or fuel.
  • 22. Pit Out: "#-clear -fr$" ... Tip: This is great to make sure you've reset your pit strategy to default. Alternatively, this could be setup as a Green Flag pit strategy with less service specific to an event.

5. Understanding Macros

You can customize the buttons to fit your needs obviously, but understanding how the commands work is key. First, you must learn that they work sequentially.

  • All commands begin with a # and end with the $ sign.
  • Prefacing any command with a - (minus sign) does the opposite action. For example, #-fr disables Fast Repair
  • fr ::: This checks the Fast Repair option
  • rf rr ::: This requests the right side tires to be changed
  • lf lr ::: This requests the left side tires to be changed
  • fuel 500G ::: Fuel additions can be measured in G (Gallons) or L (Litres). No car takes 500 gallons, but it ensures its always fill-until-full. This can be programmed to any amount.
  • ws ::: This cleans the windshield (or windscreen, depending on where you are)
  • clear ::: This unchecks every option
  • cleartires ::: This unchecks just the tire options
  • clearfuel ::: This unchecks just the fuel options
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